3D Generalist
I’m competent in high poly and low poly modeling, rigging, animating, rendering, UV mapping. Also Sculpting and Painting in Mudbox, Zbrush, and Substance Painter.



This character pipeline was created because of a need to make higher quality animations within the same timeline. The final characters are available in After Effects and rigged with DUIK, and Maya with a full character Rig. (see details below)
(concept doc coming soon)
First stage was concepting shapes that could easily be switched out.
2d Characters within After Effects

(screen shot of 2d rig on a boy model)
Above is the rig in After Effects. All colors are linked to one layer to all parts thatCoo can be easily managed without have to link too many things each time.I created a Technical Document that explains all the details for each rig (2d and 3d). It is available upon request, but too large to put on the website. Also below is an example with the character being used in the pipeline.
3d Characters within Maya and rendered with Arnold
Character concept, model, texture done by me and the rig was done by Xavier Johnson. I managed the workflow pipeline and the end product vision.
Examples of videos with the 3d Character.
Planning Stages is the latest VR Simulation I created at eMoney advisor. It interactively walks the user through an educational journey of the planning stages of a client life cycle.


Concept image of the Navigating needs and goals section.
Creative, 3D, Developer, Project Lead : Ryan Gallini
Writer: Jacob Leise
The Virtual Planning experience is a Vr Simulation I created at eMoney advisor. I designed, modeled and programmed everything for the Oculus rift and google cardboard via 360 video. Please read the article below written about the simulation and watch the teaser I created for the event.
Please set to 4k resolution on Desktop, or the highest resolution on Mobile with the youtube app.
3D model of the first room in the Virtual Planning Experience. Download the Virtual Planning Experience on Game Development Page.
Creative, 3D, Developer, Project Lead, Voice over : Ryan Gallini
Writer: Jacob Leise
Female Voice Over: Brynn Dougherty